Resume

Introduction

Results-driven multimedia & 3D Designer with leadership experience in project management and team coordination. Skilled in UI/UX, motion graphics, game and graphic design, and 3D asset creation (Blender, Maya, ZBrush). Experienced in rapid prototyping, interactive design, and cross-disciplinary collaboration, delivering high-quality, user focused outcomes.

Skills

3D Softwares

  • UI/UX Wireframing
  • Responsive Web Design
  • Motion Graphics
  • Prototyping
  • Accessiblity Basics
  • Brand Identity & Logo Design
  • Typography & Layout Design
  • Color Theory
  • Social Media Graphics
  • Gameplay Systems
  • Level/Encounter Design
  • Design Docs & Balancing
  • Basic C# scripting
  • Hard Surface & Organic Modeling
  • Retopology & Unwrapping
  • Basic Rigging & Animation
  • PBR Texturing
  • Game-Ready Optimization
  • Team Leadership & Coordination
  • Project Management & Scheduling
  • Problem Solving & Organization
  • Technical Documentation
  • Strong Communication & Collaboration
  • Experience

    Freelance Designer (2019 - Current)

  • Delivered design projects under tight deadlines across branding, 2D/3D assets, and motion Graphics.

  • Collaborated with clients to translate feedback into clear design iterations and polished deliverables.

  • Produced character and environment concepts for indie game prototypes and media.

  • Field Project Administrator (February 2021 - May 2025)

  • Coordinated documentation and logistics for multi-stakeholder projects, ensuring on-time milestones.

  • Managed cross-team communication and resolved blockers in dynamic, deadline-driven environments.

  • Reviewed technical drawings/specs detail orientation that translates to asset reviews and QA.

  • Education

    Seton Hall University (2017-2021)

    Bachelors of Arts Major in Interactive Multimedia Design, Minor in Web Design, Graphic Design and Animation

    NJIT (2025-Current)

    Masters of Arts in Game Design with a focus on Character Design